Visual Computing
The area of visual computing at the department spans research activities in computer graphics, computer vision, digital geometry processing, human-computer interaction, image analysis and visualisation. These different areas all focus on the processing of visual information. While computer graphics and visualisation aim to generate visual information from models or data, computer vision and image analysis focus on extracting information from visual data. Similarly, an important aspect of human-computer interaction consists of observing humans and their movements to facilitate interaction with machines. Machine learning and artificial intelligence both have a tremendous impact on visual computing, and recent advances in deep learning have led to completely new ways of extracting information from visual data and modelling the world around us.
Stelian Coros
Associate Professor
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robotics, digital design, computational fabrication, animation, computer graphics, game development
Menna El-Assady
Assistant Professor
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data management and machine learning, intelligent interactive systems & physical computing, visual computing
Markus Gross
Full Professor
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computer graphics, animation, physically based modeling, video processing, media technology, digital effects, digital fabrication, 3D printing
Otmar Hilliges
Full Professor
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computer vision, machine perception, augmented and virtual reality, machine learning
Christian Holz
Associate Professor
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virtual reality, healthcare, ubiquitous computing, embedded systems, haptics, human-computer interaction, physical prototyping, sensing, signal processing, predictive health
Marc Pollefeys
Full Professor
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computer vision, 3D modeling, robotic perception, computer graphics, machine learning
Barbara Solenthaler
Adjunct Professor
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computer graphics, 3D modeling, animation, physics based simulation, virtual humans, machine learning
Olga Sorkine-Hornung
Full Professor
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geometry processing, discrete differential geometry, digital content creation, shape representation and editing, fabrication, computer animation, image processing
Robert Sumner
Adjunct Professor
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game technology, computer graphics, animation, augmented reality, virtual reality, interactive characters
Siyu Tang
Assistant Professor
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computer vision, motion and tracking, virtual humans, machine learning
April Yi Wang
Assistant Professor
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educational technology, human-computer interaction, artificial intelligence in education, collective intelligence and organizational technology, end-user programming, user interface for programming