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Teaching 21st century skills the fun way
- Spotlight
- News und highlights
- Game Technology Center (GTC)
- Front – Spotlight
- Virtual and augmented reality
- Research
- Centres
Computational thinking and programming skills are likely to become even more essential in the future. Dr Stéphane Magnenat and the Game Technology Center team at ETH Zurich are working on new ways to teach programming to children and make the experience enriching, creative and playful.
Innovative projects recognized
- Award
- Video
- Interactive Geometry Lab
- Game Technology Center (GTC)
- Visual computing
- Virtual and augmented reality
- Institute of Visual Computing
- Centres
On March 19, 2019, ETH Zurich presented the Spark Award 2019. The award recognizes the most promising invention that ETH transfer filed for a patent in 2018. Two of the nominated projects came from D-INFK.
Julia Vogt appointed as Tenure Track Assistant Professor of Medical Data Science
- News
- Staff
- Faculty
The focus of Julia Vogt's research is on machine learning methods in the life sciences, and the use of algorithms for biomedical data analysis.
Valentina Boeva appointed as Tenure Track Assistant Professor of Biomedical Informatics
- News
- Staff
- Faculty
Valentina Boeva develops analysis algorithms which are used to investigate changes in genetic information and epigenetic imprinting in tumours.
Programming in crayon
- Spotlight
- Spin-off
- Game Technology Center (GTC)
- Centers and cooperations
- Careers
- Front – Spotlight
- Virtual and augmented reality
- Research
- Centres
Electronic devices can spark kids’ creativity, says Stéphane Magnenat from the Game Technology Center. But doing so requires apps that bridge the real and virtual worlds.